﻿using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectSound;
namespace Client
{
	public class DirectX
	{
		const string str = @"D:\music\98318acdb04e21f12d2243de9d2d9837.mp3";
		public DirectX()
		{/*
			Device device = new Device();
			device.SetCooperativeLevel((new UF()), CooperativeLevel.Priority);
			SecondaryBuffer buf = new SecondaryBuffer(File.OpenRead(str), device);
			buf.Play(0, BufferPlayFlags.Looping);*/
		}
	}
}
